3D Game Artist Graduate
Adam graduated from the 3DGA program on September 30, 2009. As many successful 3D artists do, Adam often went way beyond what was asked of him in his assignments, and the excellent work produced is a testament to the long hours he spends at his craft.
We're happy to say that Adam has returned to take our 3D Character Animation program! We wait excitedly to see what he'll come up with next.
Meanwhile, you can view more of Adam's work at his online portfolio.

3D Modeling for Games assignment

ZBrush assignment

3D Game Level Modeling assignment

ZBrush, Low-poly modeling & Normal Mapping assignment

ZBrush Modeling, Posing & Texturing assignment